TULSA, Okla., Mar 13, 2018 (GLOBE NEWSWIRE via COMTEX) —
AppSwarm, Inc. (otc pink:SWRM), a technology company specializing in the accelerated development and publishing of mobile apps, announces plans for suite of Augment Reality (AR) and Virtual Reality (VR) games utilizing the AGFPRO developer tool from Axis Game Factory https://www.axisgamefactory.com/.
The appointment of Tammy McDonald as head of Media Play, and chief technical advisor allows AppSwarm access to utilize their AGFPRO game development tool to build a host of new games, including ones in the areas of Augmented and Virtual Reality.
AGFPRO Development Tool
AGFPRO is a comprehensive tool-set designed to provide game developers and hobbyists with a powerful and rapid level creation, terrain/vegetation editing, lighting and atmosphere system. AGF is a standalone product, designed to work in concert with the Free and Pro versions of the Unity 5.0 game engine. AGFPRO runs on the PC, MAC and LINUX systems.
AGFPRO empowers game designers, developers and hobbyists to rapidly create game maps, sculpt terrain and design levels quickly and easily. To date, Axis Game Factory has executed nine products which have sold through nearly 2 Million units of combined software.
With over 1,000 assets already stocked in the warehouse, along with 28 pre-set themes and 8 sample maps, developers can begin creating levels in minutes. AGF includes all of the necessary plug-ins, scripts, and shaders to allow all Unity 5.0 users the ability to import AGF scenes into Unity 5.0.
Ron Brewer, the CEO of AppSwarm, commented, “As head of our gaming division Mrs. McDonald now brings her expertise and experience in game development to the AppSwarm team. Her extensive contacts within the game development industry will allow her to put together a world-class team of developers under the AppSwarm umbrella to assist in building out next generation Augmented and Virtual Reality games under the Media Play portfolio.”
Past Game Development Experience
Tammy established a multi-million-dollar game and animation studio, handled P&L management, strategic planning, business development, secured and executed first and third-party game and animation development deals.
She co-created an original IP for international 3D animated television series on Nickelodeon, developed 26 � hours’ worth of episodes and executed production between US & Chinese studios.
Tammy also successfully delivered 150+ projects for multi-sku video & computer games, cinematics, animated TV series, social gaming platforms, mobile, music videos, as well as the development and distribution of commercial art tools for professional video game development.
Tammy transitioned and expanded her business to include the growth and development of interactive social gaming and established a strategic relationship with first-party publisher, Sony Computers Entertainment of America (SCEA) on their PlayStation Home network.
She worked directly with SCEA to architect and develop a unique virtual 3D social gaming platform for gamers to explore, socialize and engage in endless interactive gameplay and unique social experiences. She was directly responsible for creating a majority of the public spaces in PSHome, unique apartments, mini-games, virtual items and complete games on this platform.
She was also entrusted to work with global and iconic brands that include: Star Wars, EverQuest, BioShock, Sonic, NeoPets, EA Sports, MechWarrior, Diablo, Jet Moto, Twisted Metal, Medal of Honor, Phineas & Ferb, Epic Mickey, Little Big Planet, X-Men, Tron, Iron Man, Disney Princess, Rocket Power, Soldier of Fortune, Teck Deck, Goosebumps and The World Series of Poker amongst others.
AppSwarm is a technology company specializing in the accelerated development and publishing of mobile apps and other software platforms for gaming and business applications and seeks to acquire symmetric business opportunities. AppSwarm partners with and assists other development firms in technology development, business management, and funding needs.
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